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Kyutu -Adv.-

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Kyutu
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« on: November 26, 2011, 09:41:39 pm »

Basic information

Reference: Kyutu

Name: Kyutu

Alias: The Living Flame; That weird Konoha anbu guy

Age: 17

Gender: Male

Village: Konohagakure (Hidden Smoke village)

Rank: Anbu

PK-Availability: Yes

In-Depth

Appearance: An average height male (5’10’’) With naturally dark, spiky red hair. He has blazing, crimson eyes with a thin black line circling the middle of the iris. Commonly seen in a thick, bullet resistant, black blazer; with a large interior pocket in which he keeps his anbu mask.  Dark jeans follow suit underneath, with black shoes on the bottom. Has a katana and sheath around his back at all times.

Personality: Generally a cold and aloof person, although kind to women. He follows an ‘I’ll do it my way’ kind of attitude. Only actually listens to people close to him.

Family: No known living relations.

History:
Kyutu was born in the Hidden Smoke Village, on the edge of the Fire Country-Wind Country Border. It was created by a small clan of shinobi long forgotten to the annals of history. The village was technologically advanced for the time period, surpassing many other, larger villages. The people of the village were said to contain a frightful power, this struck fear into the surrounding nations, but none ever attacked.

  Until the massacre that is. This was three years after Kyutu's birth, and there were no known survivors of this incident, though fortunately Kyutu's relatives had taken him to a nearby village for a sort of vacation at the time of attack. The relatives took him in as their own, and Kyutu spent 5 years in this place, thinking of it as a second home. It was a small place, not even on the map, but it was a popular little town for ninja to train and grow from all over, so Kyutu was train himself as a high grade ninja, training under one of the most powerful sensei in this small place. His sensei is rumored to have been alarmed at Kyutu's mastery over Katon, claiming it surpassed even his own.

  Unfortunately, this village was once again attacked, by what were said to be the same ninja from before, and Kyutu saw the full force of them, and their uniforms. It was a small, but powerful group of ninja trying to take over the border between the land of fire and wind, probably to control trade between the two and get power and money. The ninja destroyed this village, but there were reports of some of the rouges dead as well, one burned all over, barely anything but ash, but the leader escaped.

  4 years later, a large group of rouges attacked a fairly large village, the leader being known as a strong ninja of a group of rouge ninja that attacked small villages on the fire-wind border before, but were said to be quickly and very gruesomely killed by a young boy who moved with the flames, a living flame if you will.

  Soon after this, Kyutu was given home in the village of Konoha, and due too his great control of chakra he was given the title of anbu, a title normally reserved for more experienced ninja. When he first moved there many theories about him circulated in the upper society of the village, about how his home may have had something strange about it and the like. Kyutu has made the place his home, and vowed to himself that this would be the home that he would protect until he died, never letting it end up like the others.

Faction: None

Philosophy: Always does what he thinks is right, no compromising.

Skills & Abilities

Weapon(s):
The Seirei Katana
A basic, long Katana that can stand abnormally high temperatures. 4’ under normal circumstances, but can get as long as Kyutu wants when mixed with his katon ninjutsu, within reason of course.

Other basic ninja tools (Kunai, shurikin, etc.)

Battle Style: Up close and personal, Kyutu loves to give a nice, physical beating to people he hates. This isn’t to say he has no other skills however, that would be far from the truth. A master in Katon, all he needs is a single handseal to set the world around him ablaze in whatever way wished if he has enough chakra. His Kekkie Genkai is also something to be feared.

Bloodline Limit:
Perfect Chakra System: Jiton release:
Kyutu’s internal chakra system is formed differently than other’s. It is created in such a way that the specimen with it has a near perfect control over the chakra in the world around them as well as their own, almost like a permanent sage mode, but slightly different. It may be easier to think of it not as a bloodline limit, but as the next step in evolution. This explains Kyutu’s mastery over fire, and why he can do so much with so little.
When the specimen matures, they have a possibility of advancing to the point when they can alter the fabric of the world in unthinkable manners, although not to a godly extent, at least, not as far as research about it has proven.
In Kyutu’s case this has manifested as control over time, and time-space in relation. He can move himself forward in it, move other things backwards, or even stop it all together, if only for a limited time.
These ‘advanced’ uses, however, seem to strain the user’s body more than normal jutsu.  There also seems to be something strange and rather animalistic about it, but this needs more study

Special Talent(s): Unique Katon control, Time related abilities.

Primary Element: Katon

Secondary Element: N/A

Techniques:

Taijustu
<KYUTU SLASH!> Kyutu slashes his katana with all his might, mixing chakra into the attack, the result being a huge wave of invisible chakra streaming towards the opponent. While it looks like a simple wind blast at first, within a second or two the opponent will get massive cuts all over their body, a normal person would be shredded in approximately 5 seconds.

Specific named Katon Techniques.
<Fire Sign; One thousand blazing Needles> Kyutu performs a single-handed seal, and inhales. Upon exhaling he releases one thousand tiny needle shaped flames.These needles are tiny enough to be exhaled in a single breath; so small in fact that it would be necessary to be hit by about a hundred of these needles to find any immediately noticeable damage. The main purpose of this move is to cause piercing damage, instead of the general strict burn damage most fire style moves carry. This technique does not take much chakra to use as well making it a good battle move.

<Flower Field of Flames> After forming a single handsign, forcing his chakra into the ground. A few moments later, flames blossom from the ground around Kyutu in a grid formation. These flames will crawl up whatever they touch. This technique takes a decent amount of chakra, lessened, however, by the fact of Kyutu's chakra control. The grid is about 45 meters in diameter. A long-range technique, the flames aren't incredibly powerful.

<Infernal Arm> Kyutu wraps flames up his arm; this attack lasting for five turns. It increases the output of damage as well as adding burn damage to whatever punches Kyutu may throw. This causes little damage to Kyutu's arm because of a layer of chakra.  Also, Kyutu can "max out" the flames. This will cause the technique to end this post, but causes all the flames to grow incredibly more powerful as well as his loss of control of the flames. Primarily used to grapple the opponent, in which it would give great burns to them, if held long enough possibly just plain burn them away. Not even Kyutu's chakra control can fully contain this; depending on how long the technique's been in use, his arm would be burned anywhere from minor damage, to major one. Overuse might even cause in complete burning away of the arm.

<The Living Flame> Kyutu's whole body is covered by flames.  Similar to Infernal Arm, this technique lasts from five-seven posts. The more he uses this, the greater the chance of it burning him.
Kyutu can also "max out" these flames turning them to a bright crimson color. Anyone within thirty meters would feel the heat from this;  if Kyutu touched anyone, they'd possibly be burned heavily in the time it takes to snap. The drawback being If Kyutu does anything drastic within this time-frame, he may burn himself to little more than a crisp as well.

<Stardust Flames> Kyutu kicks dust into the air, and then is able to ignite the dust into flames simultaneously.

Jiton
<Time Stop: Small> Kyutu focuses in a single area, limits being about 5 feet cubed. Everything in this area instantly stops. Doesn’t apply to things which are larger than the size allows, or are moving too fast (Natural lightning would be most likely the only thing that applies here). –Charge time: 0 posts, Duration: 1 post (Objects trapped stay that way unless acted upon by Kyutu or something else until Kyutu’s next turn)-

<Time Reverse> A tricky technique that sends objects within a 10 foot cubed space back in time to the position they were at a specific point ago, useful for confusing enemies. Movement stops when this is applied, so if something would have been flying through the air it would fall immediately to the ground. –Charge time: 1 post, Duration: 0 posts (effects happen instantaneously if opponent falls for trap)-

<Time Skip> Kyutu hops himself ahead in time. Useful for defense and sneaking up on enemies, has a recharge time of 3 posts, then 4, then 5 if used constantly. (This means that if Kyutu uses it again instantly after 3 of his turns pass, then the next counter is 4, if he waits until 4 however, the counter is reduced to 3, stops stacking after 5)

<Time Stop: Large (The world)> Kyutu charges for a little bit, then stops everything except himself in a 50 foot cubed area. Kyutu then can take 3 actions against his opponent during his next turn.
Rules-
-Chakra based attacks stop as soon as this is activated, and Kyutu cannot use any chakra based abilities, this is due to nature ‘fighting back’ against the stopped time.
-Physical attacks which hit with-in the time stop do drastically less damage, 90% less if an actual number is needed. In more normal terms, an attack meant to piece through a body will only go 10% of the way. Force however will apply 100% after the time stop, so a heavy push will send someone flying back when the turn ends.
-To restate it, things that would be set in motion do so after the time stop ends, this means a kunai thrown by Kyutu will stop for a bit, then continue to fly after the stop ends, where it CAN assault for full damage.
-Charge time: Full 2 posts (Uses all of a 3rd post to activate) Duration: 1 Post (An opponent has a very small chance for escape the turn this is used, about 3 seconds if they are at the outer limit, when trapped however, Kyutu gets 3 offensive strikes against them on his third turn which cannot be ‘observed’ outside of meta. None of these strikes can be lethal unless they were to happen after time begins to flow)
Seals: None

Summonings:
None

Mission Completed: No official records are kept, as he is technically a foreigner.

Stats:

STR: S

AGI: B

VIT: B

STA: A

CHA: EX+ (God-like)

ELE: Katon
« Last Edit: November 26, 2011, 09:47:54 pm by Kyutu » Report Spam   Logged

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